For DGA 210 we had our first production feedback session. We were asked to look more into whether the cat was a necessary addition to the advert, which I agreed with, and afterwards our group held another meeting where we discussed how our idea was kind of flat. We created the idea of Shelterbox as a character being a new box, and having a narrator instructing him on what to do. It has somehow turned into a spy thriller.
For DGA 220 we had a lecture introducing us to the history of computers, which was also fascinating. We were also introduced to the idea of coding and how necessary it is for everyday life. I've learned some python coding in the past for coding basic visual novel games, but I do want to learn some more of the basics to make my experiences using computers easier.
For DGA 230 I received feedback on my artwork. Later on in the week we had a pre-production seminar and a guest seminar with James Henry, where we generated story ideas. I had more inspiration for the first idea I generated in a group. The story was about a sheep who became mutated into a sheep-man in a radioactive explosion, and how he still wanted to marry his sheep lover despite being ostracised by their herd.
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