I have looked into character designing using shape theory - for instance, round shapes indicate friendliness while triangular shapes represent an energetic nature. This is perfect for my fun-loving, athletic green girl, Lor. I've also worked hard to make all of their silhouettes identifiable to further give them diversity. My goal was to create a colourful, interesting cast and I feel that while they are interesting to look at, they don't necessarily represent witches as much as they do teenage/young adult girls. It is my goal next to tweak their designs to give them more of a witchy, magical look, since right now they don't fit in with the genre I'm going for, even if the key was to give it a modern, university twist.
Monday, 23 January 2017
Character Designing
Here are a few pieces for one of my personal projects, a webcomic about a magical all-girls university for witches. I am still in the designing and pre-production stage, and have been drawing up character designs. Only the main character Natalya is currently finished, however my other characters have at least one outfit drawn up to represent them. Natalya's love interest, the bossy and aloof Elin, is still in the stages of designing as I am finding new ways to design her overall figure shape. I've been using shape theory to construct my characters.
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